Tierra Rendez Vous

Posted By vincenzo lancianese / / Nessun commento

As it was defined by our client : “Realtime_TechnoArt_Experience”. Purpose of this show/installation was to give an alive entity to a 360 proejcted showroom.

We realized an digital environment able to generate video and synthesize music reading human body expressions, delivering a show which tell the story of meeting between performer and machine.

The show was repeated several time during an event to be enjoined by small group of guest, at the end of perfromance, every guest had the chance to experience the artistic AI created entering the stage switching from a spectator point fo view to a protagonist position.

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Blood

Posted By vincenzo lancianese / / Nessun commento

“In a captivating multi-sensory experience that goes beyond dance, Jean Abreu Dance’s new work is a celebration of the strange beauty of life, and one man’s scientific exploration of his flesh and blood that leads him in search of the composition of his soul”

BCAA realized a fully interactive stage for this spectacular show, where from Gilbert&George images are manipulated into a realtime graphics flow.
Interpreted by a double motioncapture setup, every move of Jean became audio-video environment, leading to a unique result each  performance.
3 years of performances, included Royal Opera House, a testimonial we like :

‘The digitally manipulated visual effects are mesmerising…Abreu’s charisma is impressive.’
Sunday Times

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Diesel Dress On Dress

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“Dress On Dress Mapping” is a DIESEL tour which aims to introduce a “WOW factor” into branded events.
BCAA realized mannequins mapping to show concepts and a new fashion line, plus an interactive installation which is intended to let people play inside immersive audio-video environment.

Customers asked to surprise guests while communicate their brand and expose their product in a different way,

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Qooopa

Posted By vincenzo lancianese / / Nessun commento

QOOOPA is an audio/video interactive installation, able to synthesize music by analyzing spatial relationships, like positions, distances, accelerations, angles and so on, projecting an immersive video environment also generated by that spatial analysis. The installation is divided into two parts, melodic and rhythmical, alternated every 60 minutes.

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