The Social Cave project is an interactive installation developed by 24 international students of the Research Lab Non-Linear Solution Unit directed by Caterina Tiazzoldi and in collaboration with interaction designers Mirko Arcese & Luca Biada (BCAA.it).
Using the last 3d motion capture technology like Kinect&OpenNi, plus VVVV, managed by custom software, this application “reads” human behaviours combining two different stages into one virtual space; where the phisycal limit represented by a wall, becames the interactive social scene.
The design engaged the students in the challenge of organizing an assembly of 100% recycled and 100% recyclable polystyrene polygons. Thanks to the interactive platform, the Social Cave is an installation that explores the idea of socialization into the contemporary age by a reinterpretation of the
physical and digital meeting.